Snakes and Ladders Classic 2.0 Submitted on 24-Apr

April 25, 2009 by admin · Leave a Comment 

In this version new features are added as well as bugs in
the existing one are fixed.

 

New Features:

  1. Instructions for playing at the start of the game.
  2. Sound on-off option.
  3. Token color is now consistent with Dice color for easier gameplay.

 

Bug fixes:

  1. Prevents accidentally playing before opponents’ move.
  2. Optimization of waiting time before rolling the dice.

 

We hope you will enjoy our game. Upcoming version will
consist of landscape mode.  To provide you full enjoyment we will like to hear
your comments and suggestions regarding our games. Please send your valuable
opinions.

Snakes and Ladders Classic 1.0 Released on 24-Apr

April 24, 2009 by admin · 1 Comment 

Snakes and Ladders Classic is a board game. This game is built for playing between two players (Device and User). Each player rolls the dice and then the respective bead moves according to the result. And if the bead reaches at the bottom of ladder, then it climbs up the top of that ladder. On the other hand when the bead reaches at the mouth of a snake, then it goes down to the tail of that snake.

The player, who reaches the Final Block first, wins the game.



On the home screen there are three options. Here the user can tap on the “Help” which will open the screen with information to learn the how the game works. They can tap on the “New Game” to start the game.



The main game screen shows the game board, the two dices belong to the two players, an option to return to the “Main Menu” and an option to “Quite”. Here the player will tap on the dice belong to him/her and the bead will move according to the result. If the player taps on the “Main Menu” button it will prompt him/her does he/she really like to skip the game and return to game.



At the end if the player reaches the “Final Block” first he/she will be prompted a screen with “You Win”.

Poker Training App

March 20, 2009 by admin · 2 Comments 

Find the Nuts is an iPhone application that trains Texas Hold ?em players to read the board properly. 3-5 cards are dealt in the center, and the player is given the task of
identifying the hole cards that would create the best possible hand, also known as ?the
nuts?. Settings allow the player to identify the second and third best hands, and there is
also a timing feature that allows players to see how many hands they can identify in a set .
On the welcome screen there are buttons for setting.

Start button ? Starts the game

Untimed and Timed buttons determine whether or not the game has a
time limit.

The three cards buttons those determine the number of cards dealt
amount of time.

The buttons at the bottom are for choosing an option for determining; ?The Nuts? (best hand), ?2nd? (second best hand), and ?3rd? (third best hand)

II. Main Game Screen
A. Name of the Hand as ? FIND THE NUTS? in the figure above.
B. lock ? This counts down the time-limit and stops the game when the time-limit
is reached. The clock is greyed out when ?None? is selected.
C Show Timed/Untimed
D. Board ? 3-5 (as 5 here in the above picture) cards are dealt at the beginning of a hand.
E. Hole cards ? Players selects cards from the deck (F) to identify cards that will give
them the best hand. When the player is satisfied with his choice of hole cards, he
selects the submit button
F. The deck ? These are the cards remaining in the deck after the board is dealt. Not
all cards are visible on the screen but require the player to go to the left or right
to see more cards.

G. Arrows ? These help the player scroll 8 cards at a time.
H. Submit button ? This button submits the hole cards as the answer.
I. Reset button ? This button clears all hole cards that have been selected

Here the user selects cards from the deck by tapping on those one by one.
After selecting the cards the user presses the submit button and as the combination of the cards are not the best possible hand the selected cards flashes red colors around them and flips to show the right answer. It show green in case of right combination.
After the flip it shows the right combination.
After finishing if the player scores a right answer he is prompted a text box to enter his initials.
Show the scores table after inserting the initials.
In case of lower scores it shows the last screen with an ?ok? button to finish.